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Below is a list of facilities in Shinobi Ryuu.

List of Facilities Edit

There are limits on how many instances of facility that can be placed in the village.

Facility Translation Limit Cost Effect Details Acquired Skill
空き地 Empty Plot - - Demolish a facility Destroy a facility by selecting it with this option active.
Cottage 20 500 Egg limit +1 Increases the maximum number of Ninja Eggs by 1 (one) and has a chance of extinguishing nearby fire.
忍小屋 Shinobi Hut 10 700 Attacks at range 1 Attacks enemies within 1 adjacent square away of the facility. Prompts "Guard Shinobi Hut" (忍小屋の番人) mission, which boosts the hut's offensive power if taken.
忍屋敷 Shinobi Mansion 5 1200 Attacks at range 2 Attacks enemies within 2 adjacent squares away of the facility. Prompts "Guard Shinobi Mansion" (忍屋敷の番人) mission, which boosts the mansion's offensive power if taken.
見張櫓 Watchtower 3 500 Detects enemies Provides chance to detect enemies within 3 adjacent squares away of the facility. Prompts "Guard Watchtower" (見張櫓の番人) mission, which boosts the tower's discovery rate if taken.
Shrine 3 1200 Weakens enemies Effectiveness of enemy invaders is reduced.
Adding more shrines will increase the effect.
湯治所 Hot Spring 3 1800 Increases healing speed Decreases healing time by 1 turn.
Adding more hot springs will increase the effect.
鳴子 Alarm Trap 5 100 Detects passing enemies High chance of detecting enemies that move over the trap.
落穴 Pit Trap 5 120 Attacks passing enemies

Decreases the physical strength and morale of enemies that move over the trap. High damage potential, but can be triggered only once per turn.

竹槍 Spear Trap 5 150 Attacks passing enemies Considerably decreases the physical strength of enemies that move over the trap.
人影 Shadow Trap 5 400 Attacks passing enemies Considerably decreases the morale of enemies that move over the trap.
射出機 Shooting Trap 5 500 Attacks passing enemies Automatically attacks enemies that are within 2 adjacent squares away from the trap.
偽倉 Fake Warehouse 5 200 Enemy withdraws Enemies that invade this facility will steal small amount of money and leave. Works only once. Doesn't work if there is no real warehouse.
Warehouse 1 2000 Risk dispersion Enemies that invade this facility take 3% of the money and leave without fighting. Lowers risks.
田畑 Farm Field 10 1000 Generates small income Generates a small amount of money every turn. Prompts "Field Work" (田畑仕事) mission, which raises income if taken. Scout
工房 Workshop 10 1200 Generates small income Generates a small amount of money every turn.
Prompts "Workshop Labor" (工房仕事) mission, which raises income if taken.
Quick Learner
Furnace 10 1200 Generates small income Generates a small amount of money every turn.
Prompts "Furnace Work" (窯仕事) mission, which raises income if taken.
Merchant
店舗 Store 10 1200 Generates small income Generates a small amount of money every turn.
Prompts "Store Work" (店舗仕事) mission, which raises income if taken.
Supportive
体力館 Gymnasium 40 800 Increases training efficiency Raises growth of Strength attribute for trained eggs.
Adding more gyms will increase the effect.
気力館 Pavilion 40 800 Increases training efficiency Raises growth of Willpower attribute for trained eggs.
Adding more pavilions will increase the effect.
術術研究場 Technique Research Facility 40 800 Increases training efficiency Raises growth of Technique attribute for trained eggs.
Adding more facilities will increase the effect.
闘技場 Arena 40 800 Increases training efficiency Raises growth of Combat attribute for trained eggs.
Adding more arenas will increase the effect.
学問場 Study Hall 40 800 Increases training efficiency Raises growth of Knowledge attribute for trained eggs.
Adding more halls will increase the effect.
策研究所 Strategy Research Facility 40 800 Increases training efficiency Raises growth of Cunning attribute for trained eggs.
Adding more facilities will increase the effect.
修練場 Exercise Training Center 40 100 Increases training efficiency Provides chance for trained Eggs to acquire skills.
More fragile than the other training facilities.
Adding more training centers will increase the effect.
All
土手 Mound 10 400 Slows enemies Interferes with enemy movement. Can't be set on fire.
Rock 10 500 Weakens enemies Decreases enemies' physical strength by 1 (one).
Can't be set on fire.
Pond 10 500 Decreases fire damage Puts out fire on nearby facilities with 50% probability.
Can't be set on fire.
Forest 10 1000 Provides combat advantages Ally units that get into fight in this area will earn +1 Combat.
Bush 10 300 Provides combat advantages Ally units that get into fight in this area will earn +1 Combat.
名木 Ancient Tree 10 300 Provides combat advantages Ally units that get into fight in this area will earn +1 Combat.

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