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The information below shows playable units in-game along with their stats, costs, abilities and stats growth per level. Initial cost of units starts at 500万B and increases by 50万B per additional unit besides the first one. The units you've purchased, can be trained to change class at certain price and each class has different abilities and stat bonuses. Additional skills can be unlocked through researchs.

Base stat growth Edit

Base stats growth at the following formula:

  • +1 Attack per 5 levels
  • +1 Defense per 8 levels
  • +10 HP per level

Units List Edit

Units will retreat automatically if their health is under percentage listed below. Keep in mind that it happens randomly most of the time. Additional ability is listed as Special Ability.

Name Translation Cost Atk Def Atk Number Move Type Retreat Ability Special Ability
歩兵隊 Footman 200 25 8 3 Foot <50% +15 Atk when in Fortification Recovers 50 HP each turn
騎馬隊 Horseman 250 30 6 3 Horse <30% +35 Atk and +2 Atk N when without Fortification 30% chance to reduce enemy Atk N when attacking without Fortification (effect overlaps)
弓兵隊 Archer 200 30 4 3 Foot <50% Bonus to attack against horse or dragon movement type enemies 25% chance to reduce enemy Atk N when attacking with Fortification (effect overlaps)
鉄砲隊 Gunner 300 35 4 2 Foot <50% Bonus to attack against foot, horse or dragon movement type enemies 30% chance to attack again without using Atk N (can overlap up to 9 times)
魔法隊 Magician 300 130 2 1 Foot <50% High offensive power 50% chance to increase damage to enemy by a factor of 1.5
歩防 Samurai 350 22 6 3 Foot <10% Bonus to attack against foot movement type enemies Increases Atk N by 2
投石隊 Stone thrower 250 17 5 2 Machine <50% Bonus to attack against machine movement type enemies Attacks all enemies in the same area
竜騎兵隊 Dragon knight 1200 45 15 3 Dragon <10% Can move to adjanced area disregarding all enemies except dragon movement type 25% to avoid incoming damage
市民兵隊 Citizen 100 22 8 2 Foot <70% Every turn recovers 50 HP to facilities in current location

Detailed Stats Growth Edit

Name Translation Stat Growth/Level Max Level Bonus Stat.
歩兵隊 Footman +0.8 Attack, +0.05 Defense, +2.5 HP +4 Attack, +1 Defense, +50 HP
騎馬隊 Horseman +0.8 Attack, +0.05 Defense, +2.5 HP +4 Attack, +1 Defense, +50 HP
弓兵隊 Archer +0.4 Attack, +0.8 Defense, +2HP, +0.1 Attack number +1 Attack, +4 Defense, +50 HP
鉄砲隊 Gunner +0.8 Attack, +0.05 Defense, +2 HP +4 Attack, +1 Defense, +50 HP
魔法隊 Magician +0.8 Attack, +0.05 Defense, +2 HP +4 Attack, +1 Defense, +50 HP
歩防 Samurai 0.8 Attack, +0.05 Defense, +2 HP 4 Attack, +1 Defense, +50 HP, +1 Attack number
投石隊 Stone thrower +0.8 Attack, +0.05 Defense +4 Attack, +1 Defense, +50 HP
竜騎兵隊 Dragon knight +0.8 Attack, +0.2 Defense, +2.5 HP +4 Attack, +1 Defense, +1 Attack number +50 HP
市民兵隊 Citizen +0.8 Defense, +2HP +2 Defense, +1 Attack Number, +50 HP

Commanders (ver1.10)Edit

As of 1.10 update patch, you can assign heroines as commanders. They add bonus stats and experience bonus to the unit and that's about it. No extra perks or whatsoever.

Character Equippable Unit Effect
Mabel Horseman, Dragon Knight Attack +3, +10% Experience
Rua Footsoldier Defense +3, +10% Experience
Dee Footsoldier Attack +2, Defense +2, +10% Experience
Leaf Archer, Samurai Attack +2, Defense +1, +10% Experience
Elena Civilian Defense +2, +10% Experience
Roumei Magician Attack +2, +10% Experience
Tsukuri Gunner Attack +2, +10% Experience

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